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Redstone repeater circuit
Redstone repeater circuit











redstone repeater circuit

This should also be a more "sane" behaviour than the XOR gate, which would have extended the piston on the release signal if there was no minecart on the track. The lamp only turns on (the piston extends) if there is an input from the top right (minecart on track) and no bottom middle input (release signal). The top left lever is your detector rail input, the bottom middle one is your "release" signal. Since the most common AND gate in Minecraft inverts both inputs, uses redstone dust to check if either is on (an OR gate) and then inverts the signal again, you basically just need to build the regular AND gate with one redstone torch less: Wiki Main page Community portal Projects Wiki rules Style guide Recent changes Random page Sandbox Admin noticeboard Directors page Wiki Discord Games Minecraft Minecraft Earth Minecraft Dungeons Useful pages Trading Brewing Enchanting Mobs Blocks Items Crafting Smelting Tutorials Resource. An AND gate with one input inverted can be built cheaper and more compact, so I'll take that as an example. The logic table tells us that you need either an XOR gate or an AND gate with the second input inverted. The output for the case of no minecart on the detector rail and the release signal being pressed doesn't matter, so I put a question mark there.

#REDSTONE REPEATER CIRCUIT HOW TO#

Direct Download How to install Switch version. IN1 is the minecart on the detector rail, IN2 is your release signal, OUT is the piston. This is the PocketMine plugin that implements the Redstone circuit. If you have two inputs and one output, it's often useful to make a logic table: ┌───┬───┬───┐













Redstone repeater circuit